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Tutorial class name extension and ennemy

Player Time

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First change the value of the B2B9 offset to 19F910 as in the example. You can put the value you want where you have free space on the rom
 
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enter all these data at offset 19F910, This will add the extension of class and enemies
 

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You can now add the names of the above classes. Taking care to write at offset 19F94C the following thing 0019F950.
 
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Do not forget to add all the names of the enemies afterwards otherwise their names will be glitched when consulting the statistics
 

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Here is the result, I took as an example a rom that I am translating at the moment
 

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The names of the enemies will also be enlarged when consulting the statistics
 

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Class names will remain the same when you are in a city. And can still be edited with SF1 edit for example. For extended classes, you will have to edit absolutely on the Hexa.
If you have any questions, please do not hesitate.

Enjoy
 

Steve

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Looks like a great tutorial to me. Thanks for putting in all this work, @Player Time !
 
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