Based on my recent research about enemies in the sf world not available in SF1-like graphics, I have the following:
Treant * (sitd)
Mandragora * * (sitd)
Ghost Armor * (sitd)
Chest Mimic (sitd)
Ninja * (sf3)
Samurai * * (present in the force side only)
I made a new khris sprite but the palette wont work. I first used colors I manually created in the editor, and this happened.
This is what it looks like in the editor
And in the game it looks like this
I thoght meybe the editor let me use colors that the game couldn't actually reproduce...
I found this sprites from Ragnarok Online, which are perfect to rip/edit and use for adding enemies, force members, and even weapon sprites. There are tons of them, and can cover idle, attack, cast, and dodge animations for every character.
PD: The hurt/dying section usually has useful...
I was working on new artwork, and apparently managed to corrupt my .bin file. I tried to open the same rom on the gens emulator and the Sfeditor, now it will open in the emulator but not the SFeditor. I have tons of artwork that I wanted to share with the community, for example: different...