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  1. Ivan_Cal

    Reworked Khris (unpromoted)

    Portrait Idle Attack Cast Map sprites Khris Promoted coming soon!
  2. Ivan_Cal

    Force Member Reworked Khris (unpromoted)

    Ivan_Cal submitted a new resource: Reworked Khris (unpromoted) Based on the GBA version (Click here to view the resource page...)
  3. Ivan_Cal

    Help needed with palettes

    Thanks, I noticed something like that was happening, but didn't really have an explanation for it
  4. Ivan_Cal

    Suggestion Sprites goldmine

    Yes! I'm already working on some of them
  5. Ivan_Cal

    How do I add more than one attribute to an item?

    If anyone knows and is willing to give me a tutorial, I would be very grateful!
  6. Ivan_Cal

    Help needed with palettes

    I made a new khris sprite but the palette wont work. I first used colors I manually created in the editor, and this happened. This is what it looks like in the editor And in the game it looks like this I thoght meybe the editor let me use colors that the game couldn't actually reproduce...
  7. Ivan_Cal

    Suggestion Sprites goldmine

    I found this sprites from Ragnarok Online, which are perfect to rip/edit and use for adding enemies, force members, and even weapon sprites. There are tons of them, and can cover idle, attack, cast, and dodge animations for every character. PD: The hurt/dying section usually has useful...
  8. Ivan_Cal

    Enemy/Boss Evil Max (Final Conflict)

    Wow, it has a lot of interesting images
  9. Ivan_Cal

    Enemy/Boss Evil Max (Final Conflict)

    Very cool sprite! Where does the concept came from? I'm interested
  10. Ivan_Cal

    Custom chests

    I was really bothered by the different color of the corner of the chest tile, so I made chests that fill the whole tile. I found four chests in the archives, so I made four different chests tiles. Vanilla Chest New Chests
  11. Ivan_Cal

    Misc. Custom chests

    Ivan_Cal submitted a new resource: Custom chests Fixed the brown triangle in the corner of the chest tiles (Click here to view the resource page...)
  12. Ivan_Cal

    How do I add more than one attribute to an item?

    I saw it was done in Shining force CL. I opened the rom in the editor and tried to learn how it was done, but I suspect it wasn't done in the editor. It was done in almost all items, and the mod works well, though. In the editor, the attribute shows up as "?" instead of attack of defense, for...
  13. Ivan_Cal

    How do I add more than one attribute to an item?

    Can anybody help me with this? For example, a sword that when equipped it grants +10 attack and +5 defense to the user
  14. Ivan_Cal

    Colossus

    Battle frames Idle Attack Another combination Idle Attack Map sprite (New. Just front, doesn't walk) Original was larger than the supported size Portriait (edited, and added talking animation)
  15. Ivan_Cal

    Enemy/Boss Colossus

    Ivan_Cal submitted a new resource: Colossus Boss enemy based on Taros from SFII (Click here to view the resource page...)
  16. Ivan_Cal

    Huge Rat

    Battle Sprites Idle Attack Dodge Map Sprites
  17. Ivan_Cal

    Enemy/Boss Huge Rat

    Ivan_Cal submitted a new resource: Huge Rat Huge Rat from Shining Force II (Click here to view the resource page...)
  18. Ivan_Cal

    Golem

    Battle frames Idle (added) Vanilla Shining force II didn't have an idle animation for the golem, so I made one. Attack Block Map sprites (edited) I edited them to make him look threatening instead of just a fat rock man. Portrait
  19. Ivan_Cal

    Force Member Golem

    Ivan_Cal submitted a new resource: Golem SFII rip, added idle animation (Click here to view the resource page...)
  20. Ivan_Cal

    Playable Gizmo

    Battle sprites Idle (mirrored) Attack (added) Dodge (mirrored) Map Sprites Portrait (added)
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