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Guy Jepson's Challenge Mode

Guy Jepson's Challenge Mode 1.5.0

Steve

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Hey @Guy Jepson Thank you for releasing your mod and allowing us to host it for you (y)

One user mentioned the following but I have not been able to verify it:

[This] mod is broken at creeds mansion. It freezes at evil spirit everytime

Just wanted to get it posted here for your consideration. Appreciate your time and hard work. :cool:
 

Guy Jepson

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Sorry for my late reply. I was aware of the Evil Spirit glitch. This is a problem with versions before v1.3.2. It should be fixed for version 1.3.2 and onward. The version that is linked in the OP is v1.5.0 which should have this bug fixed. A fan recently told me that an earlier version of GJCM (Guy Jepson's Challenge Mode) has been circulating around on a compilation Sega Genesis/Mega Dive ROM hacks. The bug was caused by a code error cause by my initial attempt to make the Creed's Mansion Characters join after beating Zalbard, instead of Frayja joining.

Anyone reading this: Make sure you are playing at least v1.3.2 or later. Any earlier version may be... unplayable.

I would like to issue a formal apology for this inconvenience to any who have been afflicted. I worked hard to make sure my Hack was bug-free, but I must have missed it. I deeply regret this transgression.

On a brighter note, I'm busy polishing up my final version of GLCMv1.6.4 which is, in my opinion, the greatest way to play!
 

ObliterateTheSun

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Good evening Mr. Guy Jepson. Thank you kindly for dedicating your time to further polish your mod. I have played this mod several times through different releases and have always enjoyed the punishing difficulty of your OUCH. I wanted to advise you however that I am currently running v1.5.0 and unexpectedly had my game soft lock at creed's mansion. I tried a variety of ways to bypass the softlock by dumping all my inventory or inserting game genie cheats to leave the mansion and return. Alas, I could not proceed. Fortunately, I was able to clear the mansion after I loaded my save state into a vanilla SF2 Rom, and re-import the save state back your mod after I cleared the mansion.

Best Regards
 
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