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  1. Steve

    Suggestion SEGA GREATS Mod!

    This is not too dissimilar to an idea I have been slowly building on for over two years now. I have wanted to introduce famous 16-bit era heroes and villains into SF1, whereby each new hero would be introduced towards the start of a chapter and the remainder of a chapter would see the Force face...
  2. Steve

    Suggestion Ability to import/export Force stat values only (no items, sprite values, etc.)

    I would like to add Force member stat install codes on the resource pages in order to further help streamline new character installations and also to help users to update their characters as members are further balanced in the future. Proposed code install format that the editor could interpret...
  3. Steve

    Suggestion Give all Extended Classes certain values by default

    When enabling Extended Classes, certain essential values are either left blank or assigned quite unusual values. Preferably, all Extended Classes should use the following settings by default: Movement Type: Standard (currently blank) Action Type: Default (currently 'Fire Breath') Unarmed...
  4. Steve

    Bug Entering HQ Causes Black Screen

    This issue does not occur in Kega Fusion, only in RetroArch when using Genesis GX Plus (unfortunately my much preferred emulator). I have attached a zip of the ROM. Changes include (in no particular order): - Several 'Mechanics' enabled - Nova character slot tweaked to include sprites, stats...
  5. Steve

    Hey guys :)

    Welcome to SFMods! I just finished marvelling at your Human May and Viki designs - very impressive indeed.
  6. Steve

    Force Member Human May (version 2)

    What an introduction! Thank you for sharing your incredible May redesign with us. Welcome to SFMods!
  7. Steve

    Force Member SFCD Domingo

    Another great SFCD -> SF1 set port! This is one of the best examples of SFCD's graphical superiority over SF1. Thanks for releasing this set!
  8. Steve

    Force Member Jogurt

    Oh man. I am 99% certain that SFMods would not be a thing today were it not for your Jogurt mod that was released all those years ago. I was blown away that the worst character (ever!) could actually be reinvented and made awesome. Jogurt is responsible for SFMods!
  9. Steve

    Force Member Non-Centaur Knights

    This was another SF2 hack that helped introduce me into the world of Shining Force modding. A very simple but clever premise that effectively gives you five new characters to play as. Cosmetic or otherwise, I really enjoyed this one. Cheers, SG!
  10. Steve

    Force Member SFCD Mage

    As someone whom hasn't really played much of SFCD, it's really cool to see what Sega was able to produce the second (or third?) time around, and how you were able to build on top of it. Thanks for sharing more great artwork!
  11. Steve

    Force Member Warrior Alt Sprites

    A very cool alternative pose. His form looks better than Sega's original artwork, so I think this would serve as a great set for Gort and let Luke keep the original. Thanks for sharing your work, SG - great to have another pixel artist on board!
  12. Steve

    Force Member SFCD Hanzou

    @Erikin84 But Hanzou does it in style! Another great set, @Xeno. Very tempted to use these as a design source for Promoted Hanzou in SF1.
  13. Steve

    Wow! Hey SG! Your Jogurt mod was one of the reasons I got into SF modding. Great to have you here!

    Wow! Hey SG! Your Jogurt mod was one of the reasons I got into SF modding. Great to have you here!
  14. Steve

    Force Member SFCD Archers & Snipers

    I wasn't actually aware that newer, more advanced tools were available. Perhaps I'm just getting too old and behind the times. I'll get your page reverted now. I'd love to hear more about what sort of tools are currently available for SF2 modders to enjoy.
  15. Steve

    Force Member Pixie (Monster Farm)

    Now that is good wicked good artwork! Another great character design, Lynx! Is this an original character?
  16. Steve

    SF1Edit by rubixcuber - SF1Edit v3.0.1

  17. Steve

    SF1Edit by rubixcuber

    Steve updated SF1Edit by rubixcuber with a new update entry: SF1Edit v3.0.1 Read the rest of this update entry...
  18. Steve

    Force Member Elemental Mages

    Absolutely stunning! Really exceptional work with those elemental attack effects!
  19. Steve

    Promoted Hanzou sprite set suggestions

    I feel that in some way, because neither Hanzor nor Musashi (or Domingo - he's on the list, too!) included a Promoted variant, that they aren't as fleshed out as other Force members. Also, I realy enjoyed balancing out the stats for Musashi so that my Promotable variant will acquire the exact...
  20. Steve

    Promoted Hanzou sprite set suggestions

    A Promoted Hanzou design has been on my to-do list for so long now; I'd love to see him given the Promoted look and feel that he deserves. I've been using the Resurrection of Dark Dragon GBA remake artwork as inspiration for designs for other characters, but I have to say that I'm not a big fan...
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