Each 'frame' is made up of a pair of 128x64, 16 color images, with transparent as index 0 with colors from the attached battlesprite palettes. Each palette contains half the 512 colors, one with true black and the other with true white.
Sedpaul submitted a new resource:
Summons collection with battlesprite palettes
Exports of the summons from Shining Force 2 and battlesprite palettes
(Click here to view the resource page...)
I saw this happen today for a force member when I was syncing between the pc and phone saves; turned out to likely be a version mismatch that cleared after retransfering the bin. The Sept build has some npcs with those mapsprites and other temp art since new, proper art hasn't been...
Used all the promotions and orichal accessories now, had some time to think on them, and can't wait to see what comes next. The armor definitely has a noticable impact on the early game boosting survivability and the boots after the timeskip help stragglers catch back up. I think the shield...