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  1. Tyadran

    Kindan No Hako

    The _README file, when read, clearly states that the .ips patch must be applied to your copy of the game with a patcher program before the randomizer is used. While I do have new content planned for the next update, it doesn't include throwing knives. Sorry!
  2. Tyadran

    Kindan No Hako

    Hmm, interesting. I assume you applied the .ips patch as noted in the _README file before randomization, and had those options turned on in the settings?
  3. Tyadran

    Shining Force BG

    It would be great if you could add some screenshots to the resource page so people can have an idea what it is and see if they're interested!
  4. Tyadran

    Beta Utility: All Class Gain Healing EXP 1.0

    An issues I've had for a long time is SF1's locking of EXP gain from healing to specific 'healer' classes. It's caused issues with Kindan No Hako and other mods I've made on the side, so I finally decided to try and fix it. Here's the result of my meddling! Whether you want to allow more healer...
  5. Tyadran

    Utility: All Class Gain Healing EXP

    Tyadran submitted a new resource: Utility: All Class Gain Healing EXP Allows new healer classes to gain EXP from Heal and Aura, and all classes to gain EXP from items (Click here to view the resource page...)
  6. Tyadran

    Kindan No Hako

    Hi! Unfortunately, there will probably always be a "checksum incorrect" error, as is often the case with mods. However, this shouldn't impact your ability to play the game. Are you using the Fusion emulator? Check if you have the emulator paused - if the emulator is paused and you open the...
  7. Tyadran

    Kindan No Hako - v3.1.1 release

    Please note that 3.1.1 requires a new .ips patch, included in the updated download! v3.1.1 ------------------------------------------------------------------------------- [Major] - Shop inventories should no longer be bugged - Chests in battles should no longer give strange coin amounts...
  8. Tyadran

    Kindan No Hako

    Tyadran updated Kindan No Hako with a new update entry: v3.1.1 release Read the rest of this update entry...
  9. Tyadran

    Kindan No Hako - v3.1.0 hotfix

    The randomizer would crash often when generating battles! Fixed that.
  10. Tyadran

    Kindan No Hako

    Tyadran updated Kindan No Hako with a new update entry: v3.1.0 hotfix Read the rest of this update entry...
  11. Tyadran

    Kindan No Hako

    Tyadran updated Kindan No Hako with a new update entry: v3.1.0 release Read the rest of this update entry...
  12. Tyadran

    Kindan No Hako - v3.1.0 release

    Originally this was supposed to be 3.0.2, with only minor changes and bugfixes, but I got carried away. Enjoy some new weapons and shop randomization! Full changelog below. Please note that 3.1.0 requires a new .ips patch, included in the updated download! v3.1.0...
  13. Tyadran

    Kindan No Hako - 3.0.1 Update

    v3.0.1 ------------------------------------------------------------------------------- [Major] - (Bugfix) Lizardmen and Berserkers now only have a 10% chance to spawn with a Heat Axe, instead of 100% as intended [Minor] - Changed the minimum battle Static 3 can be given to enemies from 7 to 15...
  14. Tyadran

    Kindan No Hako

    Tyadran updated Kindan No Hako with a new update entry: 3.0.1 Update Read the rest of this update entry...
  15. Tyadran

    Kindan No Hako - 3.0.0 Update

    v3.0.0 is here! Aside from a number of updates, entirely new features are available! The flagship feature is Battle Randomization! You can now enable battle randomization, which will entirely randomize all enemies (except bosses) throughout the game! Checks are in place to make sure enemies...
  16. Tyadran

    Kindan No Hako

    Tyadran updated Kindan No Hako with a new update entry: 3.0.0 Update Read the rest of this update entry...
  17. Tyadran

    Kindan No Hako

    The randomizer shouldn't be running when you play, but really it shouldn't matter. I'll double-check that. The patch the randomizer uses should expand the ROM to 4 MB, as do a large number of SF1 mods. Is your file size different than that? The party size issue is interesting. Someone else...
  18. Tyadran

    Kindan No Hako

    Hmm, the intended method of usage is to apply the IPS patch to a normal copy of SF1, and then randomize that, which should work fine. What emulator are you using? Did you close the randomizer before trying to play the game (in case the file was still open somehow)? You're sure you don't...
  19. Tyadran

    Kindan No Hako

    Tyadran updated Kindan No Hako with a new update entry: v2.0.2 Quick Fix Read the rest of this update entry...
  20. Tyadran

    Kindan No Hako - v2.0.2 Quick Fix

    v2.0.2 (5/6/2023) ------------------------------------------------------------------------------- [Major] - HEALs and VICRs using Khris's sprites will now properly start with a weapon. - Fixed sprite generation unhandled exception. - Fixed spell culling removing spells from last characters by ID...
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