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Suggestion Ability to edit a Force member's second 'idle' frame (typically x_1.bmp) via the Animation screen

Steve

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For certain Force members, it would help to be able to alter their second 'idle' frame in order to better accommodate the especially fidgety characters, such as the flyers whom will typically fly higher and lower during the two frames but the weapon will remain locked in the same position.

All of the new character packs that I upload feature much more movement and articulation to their bodies and limbs, but many times this additional detail with be impacted by the fixed weapon positioning. In Shining Force II, Sega themselves allowed for weapon positions to change between idles frames.
 
Oh yeah. Kinda makes them look like....their umm...getting handsy with that handle....
 
I know exactly what you mean... it's eerily erotic...
 
Doesn't really seem like a big deal or really necessary but the change certainly couldn't hurt. It might actually help with future mods now that I think about it.
 
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