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Recent content by RedArcher

  1. RedArcher

    RedArcher's Sprites Workshop - SF CD Enemy

    Updated SF CD Pegasus Knight MS a little - changed the helmet, side sprites updated (shield's slight rework), the armor is not blue anymore, but silver like it should be.
  2. RedArcher

    Force Member RedArcher's Sprites Workshop

    RedArcher updated RedArcher's Sprites Workshop with a new update entry: SF CD Enemy Read the rest of this update entry...
  3. RedArcher

    Enemy/Boss Enemy Birdman

    Seeing this being implemented as SF battle spriteset, I looked at the others Suikoden sprites and as I can see, many of them could serve as enemies or even bosses, if you want (especially the large ones like Colossus etc). BTW, by what percent did you enlarge the sprites and what interpolation...
  4. RedArcher

    Enemy/Boss Enemy Birdman

    Here's what I've had in mind :) Moved idle, 1st attack and evade frames a bit higher, placed the hit frame closer to the edge. Idle Attack Evade
  5. RedArcher

    Enemy/Boss Enemy Birdman

    Looks great, but I think you should make his attack frames a bit more aggressive ;) Other than that, it's good to have a bit more variety for the enemies - it's a thing SF games always lacked, IMO.
  6. RedArcher

    Heyy, had a question about sprites.

    You can use the editor called The Caravan (can be downloaded here) or SF2DISASM toolkit by Wiz. But the latter is way harder to work with, so I'd recommend to use the Caravan. It can replace the battle and map sprites with ease, but you need to know something before doing so. You need to...
  7. RedArcher

    Argur joins the Force

    Welcome! ;)
  8. RedArcher

    Hello, I'm GarBear

    Hello there! Don't worry about your skill, it will definitely improve if you practice enough! Welcome to SF Mods!
  9. RedArcher

    Why does Max wear that gauntlet?

    That also explains unpromoted Nick's guard animation, where he's blocking the incoming attack using hand covered with a gauntlet.
  10. RedArcher

    Force Member RedArcher's Sprites Workshop

    Yeah, I noticed it too. I think that the map sprites for the heroes/NPCs and enemies were drawn by two separate teams and so the style differs a little.
  11. RedArcher

    RedArcher's Sprites Workshop - Enemies 2

    Updated Galam Archer added!
  12. RedArcher

    Force Member RedArcher's Sprites Workshop

    RedArcher updated RedArcher's Sprites Workshop with a new update entry: Enemies 2 Read the rest of this update entry...
  13. RedArcher

    Force Member RedArcher's Sprites Workshop

    Thanks, guys! ;) I plan to update all of the map sprites in the game, some will be redrawn or edited slightly, some may be completely reshaded, like Shaman :giggle:
  14. RedArcher

    RedArcher's Sprites Workshop - Enemies

    Updated Soldiers, Bishops & Skeleton added!
  15. RedArcher

    Force Member RedArcher's Sprites Workshop

    RedArcher updated RedArcher's Sprites Workshop with a new update entry: Enemies Read the rest of this update entry...
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