• Welcome to the Shining Force Mods Community Forum!

    We're a group of fans who are passionate about the Shining Force series, modding and, of course, video gaming.

    Register Log in

Tutorial class name extension and ennemy

Player Time

Shining Buddy
Messages
9
Reaction score
0
Points
1
Capture.PNG

First change the value of the B2B9 offset to 19F910 as in the example. You can put the value you want where you have free space on the rom
 
Last edited:

Player Time

Shining Buddy
Messages
9
Reaction score
0
Points
1
Capture1.PNG
enter all these data at offset 19F910, This will add the extension of class and enemies
 

Player Time

Shining Buddy
Messages
9
Reaction score
0
Points
1
Capture3.PNG
You can now add the names of the above classes. Taking care to write at offset 19F94C the following thing 0019F950.
 
Last edited:

Player Time

Shining Buddy
Messages
9
Reaction score
0
Points
1
Do not forget to add all the names of the enemies afterwards otherwise their names will be glitched when consulting the statistics
 

Player Time

Shining Buddy
Messages
9
Reaction score
0
Points
1
Capture4.PNG
Here is the result, I took as an example a rom that I am translating at the moment
 

Player Time

Shining Buddy
Messages
9
Reaction score
0
Points
1
Capture5.PNGCapture6.PNG
The names of the enemies will also be enlarged when consulting the statistics
 

Player Time

Shining Buddy
Messages
9
Reaction score
0
Points
1
Capture7.PNG
Class names will remain the same when you are in a city. And can still be edited with SF1 edit for example. For extended classes, you will have to edit absolutely on the Hexa.
If you have any questions, please do not hesitate.

Enjoy
 
Top