v3.0.0 - 6/4/2018
[Graphics]
* Expanded graphics are available to make use of the full 6MB expansion for more graphics space
* Portrait animations can be imported and exported via clipboard
[Scripting]
* The 'Branch on Yes/No' node should have it's branches labeled correctly when added as a new node
* Labeled two of the unknowns in the Battle Exit scripts
* Delayed loading removed. This should resolve a handful of inconsistant map related bugs
[Battle]
* New force member starting spaces should no longer stack up, making them difficult to locate
* Enemy number of selected enemy displayed
[Characters]
* Can no longer select extended classes from the dropdown menu even when they aren't there
[Mechanics]
* With 'Jogurt Levels' set, Jogurt increases stats for starting level properly even if Expanded Characters aren't used
* With 'Jogurt Levels' set, the Jogurt character slot should be able to promote properly
* Option to fix the muddle effect, giving the character an accuracy and evasion debuff
[Classes]
* When using expanded classes the max level uses the unpromoted class if the class has a promotion set, otherwise it uses the promoted cap
[Characters]
* Can set the 'promoted at' level for characters, affecting EXP gain