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  1. Lobo

    Playable Astral?

    Cool! I know they are from SF2, but since this site host resources for both SF1 and SF2, I didn't know which it was. I don't play SF2 very often, nor use it's editor. So, I'm glad they are for SF1. (y)
  2. Lobo

    Playable Astral?

    Are they SF1 characters?
  3. Lobo

    Fixed Teleport bug in Guardiana, unable to reach Guardiana Castle

    Well, after Guardiana, he does appear in Manarina and inside the ship in Rindo. Also in Runefaust after the last battle. I don't think he does any other time, including all battles. Maybe he's some kind of Talking Cricket of sorts. Or he drinks a 'Caravan Potion' outside HQ and get carried...
  4. Lobo

    Force Member Playable Boken

    He seems like a monk to me, if I had to choose a class. So he wouldn't really need a weapon, but trust in his bare backpack, I mean, hands.
  5. Lobo

    Fixed Teleport bug in Guardiana, unable to reach Guardiana Castle

    Cool! And just now you made me think Pelle could be the actor who plays the Rune Knight. ;)
  6. Lobo

    Fixed Teleport bug in Guardiana, unable to reach Guardiana Castle

    Maybe that's the guy from Rindo Theater?
  7. Lobo

    Thinking about making 'Chaos Darksol' our mascot... thoughts?

    Hahaha May I get some royalties? I don't think it's my idea at all, though. I was only thinking of giving the right space and credit to the graphic releases, while keeping the editor thread on track. But Steve's solution turned out great for us, I think. :)
  8. Lobo

    Force Member Crusader Knight (SF2 Paladin)

    I always thought SF2 knights resemble toy versions of SF1. :p Maybe someone can resize them, so they match their counterpart?
  9. Lobo

    Bug Jogurt unable to promote?

    I'm not pretty sure of, but I think Jogurt, Domingo, Musashi and Hanzou can't be promoted at all in this editor. If you look their stats growth curves, there's no room for promoted stats after all.
  10. Lobo

    Cube Force

    Rubix's Ring!
  11. Lobo

    SF1Edit by rubixcuber

    How functional/issue free is the Expanded Characters feature by now? Are we able to save ingame? Is there a list of issues already fixed? (Sorry for just asking and not testing it myself. :oops:)
  12. Lobo

    Cube Force

    Hahaha! That's a nice idea! Maybe Rubix could make it a check box in the editor. 'Insert rubix', like 'Jogurt's level', 'EXP overflow', and such. :D
  13. Lobo

    Cube Force

    Ha! That, instead of a jellyfish, is the REAL magic creature!  :LOL:(y)(y)
  14. Lobo

    Force Member Narsha

    Hehe I meant because of her animation. It seems she's swinging a flail of some sort.
  15. Lobo

    Force Member Playable Chaos

    I agree with you regarding the 'walking' issue. It's remarkable how Shining Force never used aquatic characters in the force. At least, I can't remember any of them through all the games. One aquatic guy that would make a great Shining Force character is Tiberon, from Warsong. :)
  16. Lobo

    Ideas for new enemies

    It's like that all the way. I'm not a big fan of SitD either. It took me over 20 years to get it finished. and I had to abuse savestates and even searched the web for some maps. The whole game having just one town, one castle and one maze (which keeps getting expanded but has the same entry...
  17. Lobo

    Force Member Narsha

    Seems really nice, Erik! (y) Will she use Ramladu's Imperial mace after promotion? And is there any portrait yet?
  18. Lobo

    Birdmen being able to equip the Sword of Darkness and Chaos Breaker - a mistake?

    Also, there's no pegasus knight in chapter 7.
  19. Lobo

    Force Member Playable Chaos

    Never thought of using Chaos as a character before, but now it makes perfect sense! hahaha :D Any chance we'll be seing Shell as a playable character too?
  20. Lobo

    Force Member Sonic the Hedgehog

    Not at all! o_O Will he jump over enemies heads? Will he use the fire flower for Blaze lvl1? And will he promote to Dinossaur Knight? :D
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