Player Time Shining Buddy Messages 10 Reaction score 0 Points 1 Dec 30, 2020 #1 Hello, I'm going to do a tutorial to explain all this
Player Time Shining Buddy Messages 10 Reaction score 0 Points 1 Dec 30, 2020 #2 First change the value of the B2B9 offset to 19F910 as in the example. You can put the value you want where you have free space on the rom Last edited: Dec 30, 2020
First change the value of the B2B9 offset to 19F910 as in the example. You can put the value you want where you have free space on the rom
Player Time Shining Buddy Messages 10 Reaction score 0 Points 1 Dec 30, 2020 #3 enter all these data at offset 19F910, This will add the extension of class and enemies
Player Time Shining Buddy Messages 10 Reaction score 0 Points 1 Dec 30, 2020 #4 You can now add the names of the above classes. Taking care to write at offset 19F94C the following thing 0019F950. Last edited: Dec 30, 2020
You can now add the names of the above classes. Taking care to write at offset 19F94C the following thing 0019F950.
Player Time Shining Buddy Messages 10 Reaction score 0 Points 1 Dec 30, 2020 #5 Do not forget to add all the names of the enemies afterwards otherwise their names will be glitched when consulting the statistics
Do not forget to add all the names of the enemies afterwards otherwise their names will be glitched when consulting the statistics
Player Time Shining Buddy Messages 10 Reaction score 0 Points 1 Dec 30, 2020 #6 Here is the result, I took as an example a rom that I am translating at the moment
Player Time Shining Buddy Messages 10 Reaction score 0 Points 1 Dec 30, 2020 #7 The names of the enemies will also be enlarged when consulting the statistics
Player Time Shining Buddy Messages 10 Reaction score 0 Points 1 Dec 30, 2020 #8 Class names will remain the same when you are in a city. And can still be edited with SF1 edit for example. For extended classes, you will have to edit absolutely on the Hexa. If you have any questions, please do not hesitate. Enjoy
Class names will remain the same when you are in a city. And can still be edited with SF1 edit for example. For extended classes, you will have to edit absolutely on the Hexa. If you have any questions, please do not hesitate. Enjoy
Steve Shining Supporter Admin Moderator Messages 351 Reaction score 158 Points 43 Apr 27, 2021 #9 Looks like a great tutorial to me. Thanks for putting in all this work, @Player Time !