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Summons collection with battlesprite palettes

Misc. Summons collection with battlesprite palettes

If the palettes file with all 512 colors together would be more straightforward to use, let me know.
 
Would be nice to have a file with the Tileset and pieced together parts side by side in one image.
 
Could you elaborate on what that kind of image would be used for? It would help to know how to construct the image.
 
I tend to use them for spell construction/deconstruction.
For example I used it for creating Ice with the Freeze graphic, Akeso using the Neptune graphic, Some Desoul expansion, healing fairy stuff, and others. I also did the same thing for the Sega Logo (I know its not a spell) and the Title Screen Logo (Which is crazy indepth)

here is an example with the Sega Logo:
segalogotiles WIP .gif
Or here is desoul:
spellgraphics13WIP.gif

Would be nice to have all these in this format for reference, but I know that's a lot of work and don't expect anyone to do it.
 
Mocked up a graphic using the pieced together graphic for desoul Glacial posted to the resources here and the tiles exported using the SF2SpellGraphicManager from the disasm.

So, you'd want something like this with the tiles (in a column for ease of reconstruction) and the pieced-together graphic next to it for reference of how it is ordered in the game? desoul graphic mock-up.png
It can certainly be done, but it might be better as a separate resource.

The frames posted here as a resource are exports straight from the SF2SpellGraphicManager and import back in cleanly; my thought was that anyone looking to create a new invocation(summon) would be able to see what format/size to create with for importing with a tool that makes it easy.
 
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