• Welcome to the Shining Force Mods Community Forum!

    We're a group of fans who are passionate about the Shining Force series, modding and, of course, video gaming.

    Register Log in

Resource icon

Shining Force: Legacy of the Ancients 1.0.3

Steve

Shining Supporter
Admin
Moderator
Messages
334
Reaction score
94
Points
28
Great work, @Ivan_Cal Really eager to check this one out. I'm really thrilled to see some of my suggested fixes make it into your mod, too. I've made revisions to the 'fix list' over the past few months and I'll see if I can get the current draft online at some point.

Cheers for sharing your work on the site. Really solid effort all around. (y)
 

Ivan_Cal

Shining Buddy
Pixel Artist
Messages
48
Reaction score
18
Points
8
Great work, @Ivan_Cal Really eager to check this one out. I'm really thrilled to see some of my suggested fixes make it into your mod, too. I've made revisions to the 'fix list' over the past few months and I'll see if I can get the current draft online at some point.

Cheers for sharing your work on the site. Really solid effort all around. (y)
Yes, and again, thanks for making that list, there were a ton of fixes that I wouldn't have noticed . Almost all of them are featured into the mod.
 

Ivan_Cal

Shining Buddy
Pixel Artist
Messages
48
Reaction score
18
Points
8
Ivan_Cal updated Shining Force: Legacy of the Ancients with a new update entry:

Patch 1.0.1

Bug Fixes
-Fixed a bug causing the roof to not disappear when you approach in the shops of Waral.
-Fixed a walkable tile in a wall next to the headquarters in Bustoke.
-Fixed a misplaced tile in a house of Runefaust.
-Fixed a wrongly assigned range in the arrow launchers.
-Fixed an overworld tile that had an unpolished corner, repeated along all the game.
-Fixed a bug causing the shield spell blocking item effects (medical herb, healing seed, antidote, and shower of cure) instead of...
Read the rest of this update entry...
 

Ivan_Cal

Shining Buddy
Pixel Artist
Messages
48
Reaction score
18
Points
8
Ivan_Cal updated Shining Force: Legacy of the Ancients with a new update entry:

Patch 1.0.2

Bugfixes
-Fixed a bug in vanilla causing buffs/debuffs not wearing off after the message saying it finished, and staying considerably longer.
-Fixed a bug in vanilla causing Domingo to be targeted as a super high priority target for enemy AI, now he is mid priority (over knights, warriors, etc. but below mages, archers, healers, etc.)
-Fixed a bug in vanilla causing the enemy AI not identifying the wizard class as a priority target at all, unlike they do with mages. Now mages retain...
Read the rest of this update entry...
 

Steve

Shining Supporter
Admin
Moderator
Messages
334
Reaction score
94
Points
28
Great work @Ivan_Cal

Really appreciate all of your efforts in supporting the mod and fixing bugs lickety-split. (y)
 

monkbarron

Shining Buddy
Messages
39
Reaction score
9
Points
8
YOOOO, can I get permission to use this as a base for a rework of my old Time Twisted hack by chance?
 

Ivan_Cal

Shining Buddy
Pixel Artist
Messages
48
Reaction score
18
Points
8
YOOOO, can I get permission to use this as a base for a rework of my old Time Twisted hack by chance?
Of course, one of the purposes of the mod is serving as a base to future mods. When you do effectively do it, DM me so i can guide you on how yo handle to avoid generating bugs.
 

monkbarron

Shining Buddy
Messages
39
Reaction score
9
Points
8
Of course, one of the purposes of the mod is serving as a base to future mods. When you do effectively do it, DM me so i can guide you on how yo handle to avoid generating bugs.

Awesome! If I bump into a bug I'll pester you in your D.M's - I used to be pretty darn good at the editor and it hopefully won't take me long to get back to that point. :)
 

Ivan_Cal

Shining Buddy
Pixel Artist
Messages
48
Reaction score
18
Points
8
Awesome! If I bump into a bug I'll pester you in your D.M's - I used to be pretty darn good at the editor and it hopefully won't take me long to get back to that point. :)
Yeah DM me if you need help with anything.
 
Last edited:

Ivan_Cal

Shining Buddy
Pixel Artist
Messages
48
Reaction score
18
Points
8
Ivan_Cal updated Shining Force: Legacy of the Ancients with a new update entry:

Patch 1.0.3

Bugfixes
- Fixed the status effect spells not giving experience in vanilla (muddle, sleep, dispel, slow, quick, attack, and shield) - Special thanks to Xeno for this!
- I realized that the original game was tested and balanced with the land effect not working, and that by fixing the land effect, I made everyone too tanky. To fix this, i reduced all non-flying force member's defense by 15%. - Special thanks to CirrusAF for making me realize this!
- Now all promoted rangers will correctly display their special attack animations.
- Fixed the marionette haunting you after the battle.

Graphics
- Added new artwork for promoted Diane.
- Polished Gong, Kokichi, Diane, Khris, and Lowe.
- Fixed the green color in the circus tent not being correctly displayed.

New Features
- Now Lug and Gort will correctly display a sword/axe in their map sprites, depending in what weapon type they have in their inventory.
- Started reworking the music scripts, so that they enhance the situations happening in the plot, currently implemented in the intro scene.
Read the rest of this update entry...
 
Last edited:
Top