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Kindan No Hako

Kindan No Hako v4.0.2a

Yes. I had no idea what to do about it

On that note, I'm assuming you had new content planned for v4.0.0, such as throwing knives for sword wielding classes.
 
Yes. I had no idea what to do about it

On that note, I'm assuming you had new content planned for v4.0.0, such as throwing knives for sword wielding classes.
The _README file, when read, clearly states that the .ips patch must be applied to your copy of the game with a patcher program before the randomizer is used.

While I do have new content planned for the next update, it doesn't include throwing knives. Sorry!
 
The _README file, when read, clearly states that the .ips patch must be applied to your copy of the game with a patcher program before the randomizer is used.

While I do have new content planned for the next update, it doesn't include throwing knives. Sorry!
I understand that, but v4.0.0 will be much bigger with added custom enemies and items.
 
I saw the video on Twitch concerning the progress you've made to the randomizer. SF2 and SFCD characters including NPCs from those games may actually appear as force members.
 
Tyadran updated Kindan No Hako with a new update entry:

v4.0.0 Release

Please note that 3.1.1 requires a new .ips patch, included in the updated download!

v4.0.0
-------------------------------------------------------------------------------
[Major]
> Randomizer
- ROM and Log files will now append the seed used for generation by default
- Character palettes will now be consistent when using the same seed with the same settings
- Added the Special Properties section for randomizing with special codes
-...

Read the rest of this update entry...
 
Tyadran updated Kindan No Hako with a new update entry:

v4.0.2 Release

v4.0.2
-------------------------------------------------------------------------------
[Major]
- Fixed a bug with the EXP given by status spells
- Added the ability to import/export settings as text
- Added descriptors for the effects of difficulty levels

[Minor]
- Increased the price of buffed stat boosting items
- Ninja palette bug seems to be fixed
- Slimy Ooze/Dark Jelly battle sprite corrected
- Toadstool map sprite corrected
- Expanded Special Properties
- Fixed messages for status...

Read the rest of this update entry...
 
Awesome work, thanks for the great support and updates, Ty!
 
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