An issue with archers not having an animation during critical or "deadly" attacks, has been fixed. It appears when I made the new battle sprite layout, it didnt like the archers/lyle being moved around. After putting them back in their normal slot in the layout, they resumed their animation during those attacks...wierd i say.
This is probably my most favourite SF1 mod of all time. I love how each release sees a new area improved or built upon. And the fact that you're providing support patches for Lobo's extremely awesome Brother's Mod is also a very cool addition. Keep up the awesome work!