Used all the promotions and orichal accessories now, had some time to think on them, and can't wait to see what comes next. The armor definitely has a noticable impact on the early game boosting survivability and the boots after the timeskip help stragglers catch back up. I think the shield and ring have most of thier benefit come later in.
Frakka is probably my favorite 'new' class idea and Brass Gunner the most interesting change. The random battles scaling much better to Bowie's level was a welcome change and trading empties for items in battle is a wonderful addition hopefully incorporated in future mods.
Added configuration mode, including a shuffler with SF1/2 characters, "turbo mode", permadeath, and classic weapon equips. Updated graphics, added new classes, added new accessories. A lot has changed from last post, that I surely don't remember.